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Last Updated : 15 October 2002
JGMOD is a MOD music playing add-on library for Allegro. Currently, it is working under DJGPP, Mingw32, Linux, Microsoft Visual C++ and BEOS 5 port of Allegro.
This library is a guestware. That means you need to sign in my JGMOD guestbook in order to use it. You can use it in whatever purpose you want to including commercial usage without paying me anything but listing me in the credits section would be nice.
You can do whatever with my codes. Modifying, adding, deleting or molesting my codes if you want but beware, my codes are also known to molest many people :-). However, modifying JGMOD under your name or anyone else name is not permitted.
Since it is free, I will not be responsible for any damage my library
does. If you are molested by my codes, not my problem at all :-).
Supported format
Currently it supports MOD (15 and 31 samples, 1 to 64 channels), S3M,
XM, Unreal/Tournament's S3M and XM (in UMX extension) and JGM
What's new
If my library cannot play your musics correctly, then you are welcome
to report the bug to me. Also please tell me at which track, pos and channel
that the bug will be heard. If it cannot play correctly because of the
unsupported effects, then don't send it. If you do have some suggestion
or if you can improve my codes, you are definitely welcome. Just send it
to jgfw@hotpop.com
When you found a bug, please don't hesitate to send it to me. JGMOD
is not a bug free program. There are a certain bugs that I am not aware
of but you do. Chances are that I will never encounter those bugs which
means that they will not get fixed. You might have found more bugs than
I do. So don't hesitate and I will see what I can do.
Note : You need the latest Allegro Work In Progress (e.g. 3.9.35) to
get JGMOD compiled completely.
JGMOD source code
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